putting the “lut” back in luthier

i spent no time in the studio due to having removed the callous from the middle finger of my left hand via chef’s knife this week.  the cut is exactly where my finger hits the string on any given stringed instrument.  this is not conducive to making tunes.  so the order of the day (or weekend) was sawdust.

the flat back lute is coming along.  i did more instrument building this weekend than i have in the last nine months.  i would say that’s sad, but i got a lot done today so i’ll simply celebrate that.  with the linings in i got the back braced and ready.  with the braces in place, i mounted it to the sides.  for the record, i have never heard anyone who does any kind of woodworking ever say “ya know what?  i have too many darned clamps!”

   

while the back was setting up, i got the soundboard braced and got the rosettes installed.  they really are pretty.  again, no such thing as too many clamps!  and here’s a tip:  never buy spool clamps.  build them yourself.  i made about 40 clamps and in materials they were about fifty cents a piece.  total time was under two hours to build them all.  save the cash.

  

i tucked my name away inside it before i clamped the top on just to make sure that no one tries to pass it off as some kind of precious object from antiquity!

i’m hoping to install some binding around the top and the back this week, if i can steal time from the lil’ beast!  then it’s a matter of getting the fretboard together and sanding my life away until it is powdery soft.  finally, the french polish and some old school dowland tunes.

more soon!

too much slacking

ok.  wow.  november disappeared!  some things happened.  i remember having a birthday and going to oklahoma for thanksgiving.  i’m pretty sure we went on vacation to west texas and did a lot of hiking aroud the davis mountains and enchanted rock but i know there was very little time spent in the studio doing the things that need doing.  creative work is sometimes the victim of trade-offs.  it happens.

the world has finally cooled off enough temperature-wise to allow me to get out and use my new birthday drillpress.  i’m back to building instruments.  i whipped together a ukulele from a kit that i’ve had lying around for a couple of years and i started a flat backed lute. 

i’m going to test my french polish skills on the both of these so that i won’t screw up my guitar that i’m also building in the background.  moving my production for gluing and simple work inside allows me to get stuff done during the week.  i can’t really sand in the house but with the few hours i can sneak off into the garage on the weekend i’ve been making some real progress.  i also get a lot of help from the dude and that makes it double fun.

my album has been simmering.  i’m listening and re-listening to tracks that i thought were in the can and deciding that they still need work.  better now than after a release, but it is still frustrating.

i spent some time in the studio working on some music for a theater production up in the great white north.  who knew that covering stevie wonder could be so much fun?  certainly not i!  of course i cut my finger rather badly while cooking tonight and as a result didn’t get things done up as neatly as i would have liked, but this is the way of things.  i got a lot of help from my new production assistant.  he’s really good at finding keyboard shortcuts in applications and discovering midi functionality that i didn’t know existed in logic.

more frequent posts will be forthcoming.  i’m actually back to doing things again, so let’s see if i can’t make a go of this blog.

a lost two months

around our house it feels like we’ve lost two months worth of “getting stuff done” time.  there were two weeks of hurricane, a week and a half of the family being sick at the same time, business travel, and two weeks when my mom was here.  aside from the visit by my mom, there was mostly a lot of stress.  as a result, i’m just now getting back into the studio and the process of recording my tunes.  it got so bad that i didn’t even do my update last week and along with kevlar i failed the blog challenge!

but that’s all in the past now.

i hope to have something up soonish, but i’m not holding my breath.  we have a really busy week coming up and i can’t imagine getting enough studio time to mix up what i’ve managed to record this week in a scant two sessions.  next month:  fewer excuses!

stay tuned!

some blues

when there’s no power and the heat settles in, it’s time for the blues. 

i think i sat and noodled with this tune the entire time my job was off due to not having electricity or access to our building.  it’s simple and feels good under the fingers.  it’s the sort of song you can play forever just to let the mind drift a little bit, like a steel string meditation.  after all, in that kind of heat and with that kind of stress, it’s important to let it go.

if you like it, let me know.

ike’s blues
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ike’s blues by j.c. wilson is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 United States License.
Based on a work at www.othertime.com.
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if it’s not one thing it’s another

this week’s excuse for not getting into the studio is brought to you by: a gastrointestinal virus!  seriously, there is nothing more disturbing that having to hold a one year old while he wretches until empty.  that was sad in a deep way.  my catching it was not only inevitable, but painful.  so five days came and went and i’m not really sure what happened.

in lieu of useful musical goodness, i will instead post a little bit of a thought piece i’m working on.  my general thesis is: do the tools we use to make music make too many decisions for us?  in other words, does someone who uses a particular piece of software for recording, composing or editing gravitate to certain styles or characteristics because the tool being used makes it more difficult or much simpler to do what the composer would do otherwise?  this might only be of interest to me and it might be that way simply because i use a million different pieces of software to do what i do.  but is that because i am not particuarly drawn to any one environment or is it because i use what i need to use to do what i need to do?  i see in many forums people who live and die by one package.  that just can’t be healthy for the user or for the art.  all of that said, here is my introductory sketch for what will likely be a silly essay that a dozen people might read.

Introduction

When electronic music came into being, there were very few places in the world with the equipment necessary to produce it.  Those with access to these studios were those who had enough background in very specific disciplines.  Every piece was an experiment of some sort.  While thought was given to the composition of the work, it must be said that perhaps more of the effort and inspiration went into devising the methods of producing the work.  After all, these composers were building their entire tonal palette from scratch with each work.  With the technology of electronic music moving as quickly as it was, there was always something new to learn and the studio was more of a laboratory.  The level of detailed knowledge was incredible.

Computers quickly changed the game.  There was still a lot to know and a different set of skills to acquire, but as microcomputers came onto the scene the barrier to entry was lowered drastically.  More and more people could create music with the slowly but steadily growing number of pieces of software and hardware for making sound.  Slowly but surely, digital audio became a stock component of even the lowest cost personal computers.

With the hardware readily available, the software followed.  As the computer allowed the composer to step away from physical patch cables and oscillators, it also took on more and more responsibility for the details of sound creation.  This came at a price.  After all, if the software that one is using takes care of the low level items such as setting the sample rate where should its responsibilities and functionality end?  To see the opposite ends of the continuum, one need only compare Csound and its orchestra and score text files to GarageBand’s “Magic GarageBand” feature that actually creates a song for the user.

This is where the questions begin and the discussion takes flight.  The composer has taken necessary steps away from the technical side of producing electronic/computer music.  No longer is it necessary to understand the mathematics behind sample rates or the various forms of synthesis.  A computer music composer doesn’t even need to know how to program a computer.  But how far away from the inner workings of the computer is too far and to what extent do our tools make that decision for us?